 Ch 4. Particle Momentum and Impulse Multimedia Engineering Dynamics Impulse & Momentum Consv. Linear Momentum Impact AngularMomentum MassFlow
 Chapter - Particle - 1. General Motion 2. Force & Accel. 3. Energy 4. Momentum - Rigid Body - 5. General Motion 6. Force & Accel. 7. Energy 8. Momentum 9. 3-D Motion 10. Vibrations Appendix Basic Math Units Basic Equations Sections Search eBooks Dynamics Fluids Math Mechanics Statics Thermodynamics Author(s): Kurt Gramoll ©Kurt Gramoll DYNAMICS - THEORY Change in Momentum

Momentum reflects the tendency of a object to continue in the direction of its current velocity. To derive momentum and impulse, begin with Newton's Second Law

ΣF = ma = m dv/dt

and then integrate with respect to time, This equation may be easier to deal with if it is re-written as If this equation is analyzed using rectangular coordinates, it can be expressed as three scalar equations,   These equations state that the impulse applied to an object equals its change in linear momentum. If the external forces acting on an object are known as a function of time, the change in velocity can be determined.

Average Force

In some cases it is easier to deal with the average force acting on an object, or only the average force is given. The average force applied from time t1 to t2 can be expressed as Using this expression for the average force with the previous momentum gives an expression for the change in velocity of an object in terms of the average force applied,

 (t2 - t1) FAV = mv2 - mv1

This equation may also be expressed as three scalar equations,

(t2 - t1) Fx-AV = mvx2 - mvx1

(t2 - t1) Fy-AV = mvy2 - mvy1

(t2 - t1) Fz-AV = mvz2 - mvz1

Practice Homework and Test problems now available in the 'Eng Dynamics' mobile app
Includes over 400 problems with complete detailed solutions.
Available now at the Google Play Store and Apple App Store.